Seems like lots of big system are going with the new infrastructure components, the control plane and the data plane. Haproxy now has a nice idea for a data plane API.
Anyway, I thought this was interesting. We might look at this. Heading out to spikecon this week, hoping to get some good work done on this project. Working on the CA beginning infrastructure so I can actually get it so you can connect to the servers and log in your avatar.
VR Worlds is a concept for building, essentially, an VR/AR (XR) Operating system, which allows any number of worlds to operate together and run in modern scalable containerized servers. Anyone can field their own worlds and so make their own rules rather than some giant top down architecture.
Monday, July 1, 2019
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Random Thoughts, Some Progress
Lots of work at work, so not as much time for projects. Smattering of thoughts: Godot doesn't really seem ready for prime-time with c...
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Spent a lot of time over the weekend getting webassembly jammed into my brain and tooling up. I looked hard at mono-wasm (now built into ...
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I think I may be stymied by the current version of Flatbuffers. I find it slightly odd that it doesn't support arrays in structs (thou...
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I've been making steady progress with the VRWorlds-CA project. The idea is to build a CA/Cheap- HSM out of something like a Raspberr...
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