So now, there are a ton of things to do.
- Start the browser
- Need skeletons and initial functionality for all server types
- Kudo
- Avatar
- Entity
- World
I need to figure out what rules are for putting Unity projects into github. I know you're not supposed to post Unity code so I've basically got to do it with my own code or with pieces that I download from github, not from unity. I probably need a really good .gitignore file.
So, the next thing will be to get enough pieces together so that I login to a world, and start loading up the world and then I can marshal all of the emissaries as they come down. I have envisioned the hello world state for the browser that materialized an invisible avatar in the middle of a scene with a couple of cubes on a plane with all of the particating servers supplying data.
Onward and upward...
No comments:
Post a Comment